Flash is one (digit) of the most engaging (attractive) and innovative, and versatile (varied) technologies available—allowing the creation of pretty much (such) anything from simple (ultimate) slideshows, animated (enlivened) banners and icons and cartoons, to Rich Internet (cyberspace) Applications, Interactive videos, and dynamic (impulsive) user interfaces for web (scheme) sites, kiosks, or DVDs. The possibilities are endless, except (eliminate) that now, it just (meet) got better. In 2007, Adobe released (free) Flash CS3, which boasts a whole (full) host of new (newborn) features, including fully (full) customizable workspace, full (flooded) ActionScript 3.0 support, a PSD importer, a tween-to-code animation (aliveness) converter, and much (such) more. And this book (aggregation) is all (every) you'll need (requirement) to learn (see) Flash CS3 from the ground (connector) up, or learn (see) about all (every) these new (newborn) features, if you already have (hit) previous Flash experience—Flash experts Tom (blackamoor) Green and David (king) Stiller take (verify) you step-by-step through (finished) all (every) facets of Flash CS3, with the emphasis (inflection) firmly on good (beatific) design techniques that you use (ingest) in your own (possess) projects. You can (crapper) discover more about (most) this book, download source (maker) code, and even (modify) view video (recording) tutorials at the book's companion (consort) site: www.foundationflashcs3.com.
Learn Flash design (organisation) from the ground (connector) up, or just (meet) get to grips with the new (newborn) features, with a series (program) of step (travel) by step (travel) tutorials.
Provides an easy (cushy) introduction to ActionScript 3.0 coding, but the focus (pore) is mainly kept on design.
Learn from the expertswritten by renowned Flash designers Tom (blackamoor) Green and David (king) Stiller.
What youll learn
The ins and outs of the Flash CS3 interface
How to use (ingest) all (every) of Flash CS3's essential (primary) features, such (much) as text, graphics, and animation
How to use (ingest) video and sound (good) effectively in Flash
The basics (principle) of ActionScript 3.0
Building Flash user (individual) interfaces rapidly (apace) using components.
How to populate (fill) a Flash movie (flick) with dynamic (impulsive) data such (much) as XML.
The Basics of creating Flash Lite applications (Flash for mobile (ambulatory) devices)
Using Cascading Style Sheets with Flash
Optimizing and publishing (business) your Flash movies
Who is this book (aggregation) for?
This book (aggregation) is for both beginners who want (poverty) a solid (solidified) grounding in Flash CS3, and designers with previous (preceding) Flash experience, who want (poverty) to get (intend) up to speed (pace) with the new (newborn) features.
Summary of Contents
Chapter 1: Learning the Flash CS3 Professional
Chapter 2: Graphics in Flash CS3
Chapter 3: Symbols and Libraries
Chapter 4: ActionScript Basics
Chapter 5: Audio in Flash CS3
Chapter 6 Text in Flash CS3
Chapter 7: Animation in Flash CS3
Chapter 8: Video in Flash
Chapter 9: Using the Flash UI Components to Build Interfaces
Chapter 10: CSS and Flash
Chapter 11: Dynamic Data (XML) and Flash
Chapter 12: Going Mobile in Flash
Chapter 13: Optimizing Flash Movies
Chapter 14: Publishing Flash MoviesProduct Details
Paperback: 600 pages
Publisher: friends of ED; 1st ed. 2007. Corr. 4th printing edition (July 24, 2007)
Product Dimensions: 8.8 x 7.4 x 1.3 inches
Shipping Weight: 2.2 pounds